Fadi Castronovo Ph.D. is an Assistant Professor of Engineering at the California State University East Bay’s Engineering Department in the Construction Management program. His research focuses on the use of innovative technology (such as BIM, virtual and augmented reality) for the enhancement of construction management and engineering delivery process. He has researched the role of immersive virtual reality to improve the delivery process of facilities, starting from the design to the management of the facility. His research has also focused on intersecting with educational psychology, with a special focus on self-regulated learning of Lean Design and Construction practices. Lastly, his main research focus lies in the development and assessment of educational video games for the advancement of STEM education.
At Cal State East Bay, he supported the formation of the Construction Engineering Advanced Technologies (CEAT) Center. Three of his research groups are part of the CEAT Center. The Immersive and Interactive Research group performs research in the use and development of interactive workspaces for integrated project teams. Efforts from Lean Construction Research group focus on the use of technology to eliminate construction waste. Lastly, the STEM Educational Gaming Research group efforts focus on leveraging engaging and innovative technology to enhance the education for future construction managers and engineers.
Prior to joining the California State University East Bay, Fadi received Doctorate in Architectural Engineering at the Pennsylvania State University, with a Minor in Educational Psychology, Master of Science in Architectural Engineering at the Technical University of Denmark, and his Bachelor of Civil Engineering at the Cooper Union. He has worked in several architecture studios in Rome and New York, as an architectural and BIM designer. He has also worked at Walt Disney Imagineering on the development of learning and assessment material for the Lean health of high performing project teams.
|Course #||Sec||Course Title||Days||From||To||Location||Campus||Textbook Info|
|CMGT 345||01||Codes and Commissioning||TTH||4:15PM||5:30PM||SC-N320||Hayward Campus||View Books|
|CMGT 650||01||Constr Proj Mgmt Plan & Sched||W||6:00PM||9:00PM||VBT-0223||Hayward Campus||View Books|
|CMGT 693B||03||Master's Project Capstone B||ARR||ARR||Hayward Campus||View Books|
|ENGR 200||02||Intro to Engineering & Design||TU||1:15PM||2:55PM||VBT-0223||Hayward Campus||View Books|
|ENGR 200||2A||Intro to Engineering & Design||TH||1:15PM||2:55PM||VBT-0223||Hayward Campus||View Books|
Castronovo F., Van Meter P., Messner J. (Submitted 2017). “Leveraging Metacognitive Prompts in Construction Educational Games for Higher Educational Gains”. Special Issue of the International Journal of Construction Management "Cyberlearning in Construction Management."
Castronovo, F., Van Meter, P., Zappe, S., Leicht, R., Messner, J. (2017). Developing Problem-Solving Skills in Construction Education with the Virtual Construction Simulator. Special Issue of the International Journal of Engineering Education "Engineering Behind Technology-Based Educational Innovations."
Castronovo, F., Awad, N. (2017). “Video Time Case Study for the Installation of Curtain Wall Systems” Construction Institute (LCI) Congress 2017, Anaheim, CA.
Castronovo, F., Oprean, D., Liu Y., Messner, J. (2017). “Application of Immersive Virtual Reality Systems in an Interdisciplinary Design Studio Course” Proceedings of the 17th International Conference on Construction Applications of Virtual Reality (CONVR), Crete, GR
Castronovo, F., Leicht, R., Messner, J. (2017). “When is a Construction Educational Serious Game Too Serious? Striking a Balance Between Engagement and Learning” Proceedings of the International Workshop on Computing in Civil Engineering (IWCCE) 2017 Seattle, WA
Castronovo, F., Seed, W., Leicht, R., (2016). “Assessment Instrument for Self-Regulated in ILPD”. Construction Institute (LCI) Congress 2016, Chicago, IL.
Castronovo, F., Zappe, S., Leicht, R., Messner, J. (2015) Design of a Construction Simulation Educational Game Through a Cognitive Lens. American Society of Engineering Education Annual Conference 2015. June 14-17, 2015, Seattle, WA.
Lee W., Lin T.H., Castronovo F., Lin K.Y. (2014). Serious games for the learning and practices of hazard recognition: understanding the design complexity for 3D construction site modeling. Computing in Civil and Building Engineering (2014), American Society of Civil Engineers.
Castronovo, F., Lee, S., Nikolic, D., Messner, J. I. (2014). Visualization in 4D Construction Management Software: A Review of Standards and Guidelines. Computing in Civil and Building Engineering (2014), American Society of Civil Engineers.
Castronovo, F., Nikolic, D., Zappe, S., Leicht, R., Messner, J. (2014) Enhancement of Learning Objectives in Construction Engineering Education: A Step toward Simulation Assessment. Construction Research Congress 2014.
Castronovo, F., Lee, S., and Messner, J. I. (2014). The Virtual Construction Simulator: An Educational Game in Construction Engineering. College of Engineering Research Symposium 2014.
Castronovo, F. (2014). The Virtual Construction Simulator: An Educational Game in Construction Engineering. AEC Hackathon 1.1, 2014.
Castronovo, F., Liu, Y., Nikolic, D., Messner, J. (2013). An Evaluation of Immersive Virtual Reality Systems for Design Reviews. Proceedings of the 13th International Conference on Construction Applications of Virtual Reality, London, U.K.