Revised Concentration for Fall 2027!
More details coming soon...
This is a concentration in the BFA Art program. Students will complete required core courses for BFA Art alongside students in Illustration, Fine Arts Practice, and Video & Animation concentrations. The BFA Art, Interaction & Game Design concentration will be discontinued; students who started that program at East Bay prior to Fall 27 may complete it or switch to the new concentration (or change majors to BFA Graphic Design and Interaction), but students who start in Fall 27 or after may not enroll in the older concentration.
Game Arts Concentration
Game Arts prepares students with a range of widely applicable design skills, followed by critical, conceptual, and production skills common in the game industry, including: the analysis, ideation and design of games; 3-D modeling and animation; scripting; and level, prop, sound, lighting, narrative, and user experience (UX) design. Students develop a narrowed focus as they approach graduation with career-launching portfolio work.
Game Arts Core
The following 21 units are required:
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ART 246 - 3D Modeling and Animation I - 3 units
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ART 255 - Fundamentals of Game Design and Development - 3 units
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ART 355 - Game Characters and Concepts - 3 units
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ART 454 - Level and Virtual Set Design - 3 units
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ART 455 - Game Studio - 3 units
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ART 455 - Game Studio - 3 units
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ENGL 260 Videogame Storytelling - 3 units [Breadth Area: GE-3B]
Media & Design Histories
Choose one (1) of the following for 3 units:
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ART 127 - History of Play, Games, and Interactivity - 3 units [Breadth Area: GE-3A]
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ART 226 Histories of Design - 3 units [Breadth Area: GE-3A]
Restricted Electives
Choose two (2) of the following for 6 units:
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ART 260 - Introduction to Illustration - 3 units
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ART 301 - Sketching Interactions - 3 units
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ART 346 - 3D Modeling and Animation II - 3 units
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ART 362 - Illustrating Dynamic Forms - 3 units
Students in BFA Art, Game Arts concentration will complete ART 493B - Game Arts Senior Project as their capstone.